Grand Chandeliers

These are two grand chandeliers I made in different styles for estates in Revival ( One is somewhat more of what you would expect, then there is a more uniquely styled gothic/sharp one. With both of these I wanted to cluster the candle flames to reduce the amount of lights used in UE4 while still having the "collective light source from many small lights" feeling. For this reason I did something different with the Gothic one where rather than individual candles I created large bowls of wax with many wicks. The other uses a somewhat fractal approach so that it still clusters the candles yes gives them a dispersed feel. (Note: Lacking the particles, the flames in these images are just a quick thing made for toolbag as a stand in)